4th-level Enchantment
| Spell detail | Rule |
|---|---|
| Level | 4 |
| School | Enchantment |
| Class | Cleric |
| Spell Lists | Cleric 4th, Wizard 4th |
| Casting Time | Standard Action |
| Range | 30 feet |
| Components | V, S |
| Duration | 1 hour |
| Attack | None |
| Saving Throw | Will negates |
| Spell Resistance | Yes |
One creature that fails a Will save regards you as a trusted acquaintance for 1 hour, but will not attack you unless you or your allies harm it; it retains its choices.