Newb20

Heroism

6th-level Enchantment

Spell detail Rule
Level 6
School Enchantment
Class Cleric
Spell Lists Cleric 6th, Paladin 2nd, Wizard 3rd
Casting Time Standard Action
Range Touch
Components V, S
Duration 1 hour/CL
Attack None
Saving Throw None
Spell Resistance No

Effect

One willing creature gains a +2 morale bonus on attack rolls, saves, and skill checks for 1 hour/CL; it does not stack with another morale bonus.