| Spell detail | Value |
|---|---|
| Level | 7 |
| School | Transmutation |
| Class | Druid |
| Casting time | 10 minutes |
| Range | Self |
| Components | V, S, M (a handful of local soil or leaves) |
| Duration | 24 hours |
| Spell attack | None |
| Saving throw | None |
| Spell resistance | No |
Choose a weather condition appropriate to the local climate and season, such as clear skies, cloud cover, rain, snow, fog, intense heat or cold, strong wind, or a thunderstorm. The weather in a 3-mile-radius area changes gradually over 10 minutes and then persists for the duration. You can use a Standard Action to choose another appropriate condition, which also takes 10 minutes to manifest. The spell cannot create impossible seasonal weather or direct specific events such as where lightning strikes or the path of a tornado.