| Spell detail | Rule |
|---|---|
| Level | 8 (Wizard) |
| School | Enchantment |
| Class | Wizard |
| Spell Lists | Cleric 8th, Wizard 8th |
| Casting Time | Standard Action |
| Range | Touch |
| Components | V, S |
| Duration | 1 day/CL |
| Attack | None |
| Saving Throw | Will negates |
| Spell Resistance | Yes |
Effect. Choose a point you touch and a creature or creature type. For 1 day/CL, a chosen creature that starts its turn within 60 feet makes a Will save; on failure it must spend its Move Action moving away by the safest route. A successful save makes it immune to this casting.