Type: Combat Feat.
Prerequisites: Two or more claw natural attacks; BAB +4.
Your claws latch onto the target’s flesh from opposite directions and violently pull outward, tearing their muscular structure apart.
Trigger: As part of a Full Attack or Pounce action, you must land at least two claw attacks against the same creature during a single turn.
Benefit: When the second claw attack hits, the target takes bonus tearing damage equal to your base claw damage dice + 1.5 × your Strength modifier. Rend damage can be inflicted only once per turn against an individual target.
Required for: None.