4th-level Enchantment
| Spell detail | Rule |
|---|---|
| Level | 4 |
| School | Enchantment |
| Class | Cleric |
| Spell Lists | Cleric 4th, Wizard 4th |
| Casting Time | Standard Action |
| Range | 90 feet |
| Components | V, S |
| Duration | 1 round |
| Attack | None |
| Saving Throw | Will negates; repeat at end of turn |
| Spell Resistance | Yes |
Up to three creatures in a 20-foot-radius area must pass a Will save or become Berserk for 1 round; they repeat the save at the end of each turn.