6th-level Conjuration
| Spell detail | Rule |
|---|---|
| Level | 6 |
| School | Conjuration |
| Class | Cleric |
| Casting Time | Standard Action |
| Range | 30 feet |
| Components | V, S |
| Duration | 1 minute |
| Attack | None |
| Saving Throw | None |
| Spell Resistance | No |
Summon an undead guardian in an unoccupied space within range. It has AC 16 and 40 hit points, cannot attack, and acts immediately after you. Once per round, when an ally within 10 feet is hit by an attack, the sentinel can use its Reaction to reduce the damage by 2d8. It vanishes when the spell ends or its hit points reach 0.