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Circle of the Land

Class: Druid specialization

The Circle of the Land specializes in practical nature magic, travel, and making difficult environments safer for the party.

Druid level Feature
1 Terrain Affinity
6 Green Passage
10 Natural Recovery
14 Land’s Shelter
18 Master of the Land
20 Land’s Renewal

Terrain Affinity

At 1st level, choose one terrain: arctic, coast, desert, forest, grassland, mountain, swamp, or underground. You gain a +2 Supernatural bonus on Survival and Lore (Nature) checks related to your chosen terrain.

Green Passage

At 6th level, nonmagical natural undergrowth and difficult terrain do not reduce your movement. At 8th level, Nature’s Stride extends this benefit to allies within 10 feet of you.

Natural Recovery

At 10th level, once per Short Rest, you can recover one expended spell slot of 3rd level or lower.

Land’s Shelter

At 14th level, you and allies within 10 feet of you gain a +2 Supernatural bonus on saving throws against nonmagical environmental hazards while in your chosen terrain.

Master of the Land

At 18th level, your Terrain Affinity bonus increases to +4. You can also choose a second terrain for Terrain Affinity.

Land’s Renewal

At 20th level, Natural Recovery can restore a spell slot of up to 5th level, and you can use Natural Recovery twice per Short Rest.

Related: Druid · Nature’s Stride