The Raven form is the Primal Shifter’s aerial scout and skirmisher. Tengu Hengeyokai use this form track. Its form modifiers are added to the global size modifiers.
| Tier | Character level | Size | STR | DEX | CON | Natural armor | Form feature |
|---|---|---|---|---|---|---|---|
| 1 | 1 | Medium | +0 | +2 | +0 | +1 | Low-light vision; Poor Flight 20 ft. |
| 2 | 4 | Large | +2 | +4 | +2 | +2 | Talon Snatch; Poor Flight 30 ft. |
| 3 | 8 | Large | +2 | +6 | +2 | +3 | Raven’s Eye; Poor Flight 40 ft. |
| 4 | 12 | Large | +2 | +8 | +2 | +4 | Good Flight 40 ft. |
| 5 | 16 | Huge | +4 | +10 | +4 | +5 | Swooping Assault; Good Flight 50 ft. |
| 6 | 20 | Huge | +4 | +12 | +4 | +7 | Good Flight 60 ft.; Swift Shifting |
Poor and Good Flight use the shared Flight Rules. Poor Flight’s airborne penalties apply at tiers 1-3. Flight speed and maneuverability at tiers 4-6 follow the Good Flight rules.
Damage uses the Raven’s current Size column in the weapon damage by size table, starting from the Medium base damage below. The beak uses the Bite slot’s Strength modifier and damage types; talon slot properties and damage types follow Combat Scaling.
| Weapon slot | Medium base damage | Damage types |
|---|---|---|
| Beak (main hand) | 1d4 + 1.5x STR | Blunt, piercing, and slashing |
| Talon 1 (off hand) | 1d4 + 0.5x STR | Piercing and slashing |
| Talon 2 (off hand) | 1d4 + 0.5x STR | Piercing and slashing |
See Primal Shifter and Shifting Talent for selection and tier rules.