Type: Combat Feat.
Prerequisite: BAB +3.
You transform your threatened area into a hard kinetic denial zone, physically stopping enemies from slipping past you to reach your allies.
Mechanic: When an enemy creature provokes an Attack of Opportunity from you by moving out of or through your threatened grid squares, you can choose to execute a Martial Ability Check (MAB) vs. the target’s static Martial Ability Defense (MAD) in place of a standard damage strike.
Success: If your MAB check meets or exceeds the target’s MAD, you successfully intercept their momentum. The target takes 0 damage, but their base movement speed is instantly reduced to 0 feet for the remainder of their turn, locking them in place exactly where you struck them.
Required for: None.