Type: Combat Feat.
Prerequisite: BAB +4.
You leverage your superior physical mass and momentum to plow through lines of smaller enemies, crushing them underfoot.
Action: Full-Round Action.
Movement: Move up to your full maximum land speed. You can move directly through enemy creatures’ grid squares. This movement does not provoke standard Attacks of Opportunity from the targets you are trampling.
When you enter an eligible smaller target’s square, pause movement to resolve a Martial Ability Check (d20 + MAB) against its static Martial Ability Defense (MAD).
You can attempt to trample each individual creature only once per turn, though you can trample multiple targets during the action. If your path is blocked by a creature of your size or larger, or by impassable terrain, your Trample action ends immediately in the adjacent square.
Required for: None.