Class: Fighter 1
At 1st level, the Fighter chooses one Fighting Style below. This choice is permanent and reflects how the Fighter reliably engages the enemy.
| Fighting Style | Requirement | Benefit |
|---|---|---|
| Two-Handed | Wielding a melee weapon in both hands, with no other weapon and no shield | +1 Supernatural bonus to damage rolls with that weapon |
| Sword and Board | Wielding a one-handed weapon and a shield | +1 Supernatural bonus to the Shield AC component (see Armor Class Components) while both are equipped |
| Dual Wielding | Wielding a one-handed or light melee weapon in each hand | +1 Supernatural bonus to attack rolls made with the off-hand weapon |
| Archery | Wielding a bow, crossbow, or sling in both hands, with no shield | +1 Supernatural bonus to attack rolls |
The chosen style’s benefit applies only while the Fighter actively meets its requirement. Changing equipment does not change the chosen style; it only suspends the benefit until the requirement is met again.
Related: Fighter · Weapon Training · Armor Class Components